Haha for sure @Bow I imagine it'll be nice to have the whole place just to yourself for a bit!!
Yeah that's it hey! And it means you can pop em down and return to them without having to pack it all away - more allowances for using creative energy when it pops up instead of either having to rush to finish, or being deterred by the energy of setting up/packing down!
Haha yep, I really hate mowing and often let my garden get VERY overgrown - mainly cos it's way better for the environment! I got so many bugs and bees and little critters in my garden - I've seen so many preying mantids and even some geckos! Buuuut it had to be done unfortunately. If I had the time/energy/most importantly the money, I'd totally rip out all the grass and plant a native rock garden instead - fill it up with wildflowers and succulents instead of non-native weeds and horribly difficult grass!
Aye that's the one! We play with dice that basically determine whether or not our chosen action succeeds or fails. So for example to get past the guards I roll a stealth check, and then if that fails and I have to put on my best cat impression, I then roll a performance check. We also have little models of our characters to help visualise our position in combat and stuff like that - but they're not required. All you really need are dice, character sheets, and a DM. I've thought about starting up a game on the forums, but I just can't work out the logisitcs for it. Ahh well.